Consumed By Work

As someone who is heading into college soon a job became something that was needed in my life. And through various circumstances I ended up working full time there. It was now that I realized the all work and no play saying is a very real thing. Working so much has made me feel all sorts of ways worse than when I had social interaction through school. The two biggest ways are my lack of energy and my overall view on social interaction.


The first is that after working a physically intensive job I get home and just want to sleep but can’t. So I just laze about browsing Twitter and Youtube until it comes time to sleep. I haven’t written basically anything since I started working more. But the amount of video games I’ve gone through has increased exponentially. My body just wants to relax instead of doing something that will be personally fulfilling or expand my scope of things I like. Instead I just play Fortnite or Hollow Knight for hours on end.


The other way working more has taken out of me is that I haven’t had any social interaction with my friends in multiple weeks. The last time I interacted with any of them was at a funeral just under two weeks ago. Not seeing people made me realize how much I crave just being myself with people. I work primarily with older men so I don’t really end up being myself and instead just end up being an annoyed asshole. Which has taken its toll on my mental health as my mind during work is always negative or annoyed with what’s going on around me. I haven’t had real fun in weeks and I hate that. I’m a naturally snarky person, but I can’t be snarky at work so it feels like there is a part of me that is just being holed up inside. This part of me that desperately wants out, but has no way to get out.


What this all brings in as well is my inevitable departure for college in the middle of nowhere because I made the stupid decision of only applying to two colleges. Where these feelings will either go away with new friends or increase if I don’t find myself enjoying my college experience as much as I think. College is very much going to be a time of discovery for myself as I am still basically wandering the world without a goal. I set high school teacher as a goal post, but the thought that I just picked that without actually wanting to do it weighs on me greatly.


At the end of the day, I’m stuck in a cycle where I have ideas for stuff to do and things to do with friends, but no time or energy to do them. So writing this is an attempt to try and change that to put myself back on a path.


All Bond CEs Sorted(As of 6/5/18)

Last Updated 6/5/18


Good All Rounders(Atk buffs, NP gain up, dual effectiveness buffs, etc.)

  • Artoria Pendragon(15% atk up for all allies)
  • Arthur Pendragon(15% atk up for all allies)
  • Altera(15% atk up for all allies)
  • Saber Lily
  • Lancelot
  • Arash
  • Child Gil
  • Siegfried
  • Tawara
  • Saber Archer
  • Summer Anne and Mary
  • Emiya Alter
  • Summer Helena
  • Fujino
  • Chiron
  • Elizabeth Bathory
  • Diarmuid
  • Artoria Alter Lancer
  • Karna
  • Artoria Pendragon Lancer
  • Summer Tamamo
  • Vlad Extra
  • Summer Raikou
  • Medusa
  • Georgios
  • Boudica
  • Marie Antoinette
  • Santa Alter
  • Medb
  • Iskandar
  • Ozymandias
  • Rider Mordred
  • Quetzalcoatl
  • Shakespeare
  • Mephistopheles
  • Mozart
  • Waver
  • Edison
  • Geronimo
  • Da Vinci
  • Illya
  • Caster Gil
  • Merlin
  • Circe
  • Queen of Sheba
  • Avicebron
  • Sieg
  • Mata Hari
  • Emiya Assassin
  • Hundred Persona Hassan
  • Shuten Douji
  • Cleopatra
  • Mochizuki
  • Katou Danzou
  • Osakabe-hime
  • Tamamo Cat
  • Nightingale
  • BB


Buster Specific (Buster ups, NP Strength up)

  • Fergus
  • Saber Gil de Rais
  • Mordred
  • Gawain
  • Bedivere
  • Brave Elizabeth Bathory
  • Suzuka Gozen
  • Tesla
  • Ishtar
  • Tomoe
  • Leonidas
  • Romulus
  • Hektor
  • Brynhild
  • Summer Kiyohime
  • Enkidu
  • Ereshkigal
  • Blackbeard
  • Drake
  • Columbus
  • Ivan the Terrible
  • Babbage
  • Xuanzang
  • Summer Nero
  • Jekyll and Hyde
  • Semiramis
  • Lu Bu
  • Caligula
  • Darius III
  • Raikou
  • Ibaraki Douji
  • Chacha
  • Pent
  • Paul Bunyan
  • Summer Nobu
  • Summer Martha
  • Jalter
  • Gorgon
  • Passionlip
  • Mecha Eli-Chan
  • Mecha Eli-Chan Mk II


Arts Specific(Arts ups, NP gain up, etc.)

  • Nero Claudius
  • Nero Bride
  • D’Eon
  • Saber Shiki
  • Yagyuu
  • Robin Hood
  • Euryale
  • Fionn
  • Li Shuwen
  • Medea
  • Tamamo
  • Paracelsus
  • Nitocris
  • Anastasia
  • Summer Nitocris
  • Salieri


Quick Specific(quick ups, crit strength up, etc.)

  • Caesar
  • Okita
  • Rama
  • Saber Fran
  • Atalante
  • Nobu
  • Billy the Kid
  • Tristan
  • Santa Altera
  • Scathach
  • Medusa Lancer
  • Parvati
  • Ushiwakamaru
  • Alexander
  • Anne and Mary Rider
  • Kintoki Rider
  • Summer Ishtar
  • Kojiro
  • Jack the Ripper
  • Fuuma
  • Serenity
  • Scathach Assassin
  • Yan Qing
  • Wu Zetian
  • Fran
  • Atalante Alter
  • Dantes
  • Hessan Lobo


Servant Specific(Helps specific servants niches)

  • Saber Alter
  • Musashi
  • Emiya
  • Gilgamesh
  • Orion
  • David
  • Arjuna
  • Cu Chulainn
  • Cu Prototype
  • Jailter
  • Martha
  • Cu Caster
  • Medea Lily
  • Nursery Rhyme
  • Iri
  • Fuyajo Caster
  • Carmilla
  • MHX
  • Heracles
  • Lancelot
  • Spartacus
  • Kintoki
  • Vlad III
  • Kiyohime
  • Cu Alter
  • MHX Alter
  • Hijikata Toshizou
  • Angra Mainyu
  • Abigail Williams
  • Hokusai


Niche Ones(Specific trait effectiveness, effectiveness for type different than NP)

  • Chloe
  • Moriarity
  • Benkei
  • Houzouin
  • Nezha
  • Astolfo
  • Summer Saber Alter
  • Achilles
  • Caster Gil de Rais
  • Helena
  • Summer Marie
  • Jing Ke
  • Sanson
  • Phantom of the Opera
  • Asterios
  • Eric Bloodaxe
  • Beowulf
  • Jeanne D’Arc
  • Amakusa
  • Sherlock Holmes
  • Melt
  • Kiara


Bad ones(Not useful 99% of the time aka Death resist/debuff resist)

  • Hans
  • Liz Caster
  • Cursed Arm Hassan
  • Stheno
  • Shiki
  • King Hassan

Pride Kills the Old in Legend of the Galactic Heroes

The first large scale space battle in Legend of the Galactic Heroes consists of more casualties on the Alliance side including Lapp, a friend of Yang. But what causes Lapp’s death is not the plan failing, but the blind pride of his commanding officer. His commanding officer refuses to back down because of his pride as a soldier. And this refusal to back down when the odds are stacked against you, which would in other anime be seen as a positive traits, in Legend of the Galactic Heroes is seen as a negative one. Their deaths are seen as meaningless and at least in my opinion stupid. They are blinded by their pride and are unable to see rationality when it is presented to them.

The second instance of this in the capture of the Iserlohn Fortress. This entire fight is basically just excessive pride losing a fight. The fight starts with the fleet being hastily deployed leaving the fortress with only its guns. This situation allows Fleet 13 to basically just walk in once they captured the base. And even after the fight ends, we still see excessive pride come into play as Oberstein’s officer refuses to leave the fight because of his pride. He ignores the lives of the other people in his fleet because of his pride. Had Yang been a more aggressive person, he could’ve wiped out their whole fleet with Thor’s Hammer. But instead Yang just takes out the root cause of the problem and the real feelings of the fleet comes to light.

Yang’s approach to battle heavily contrasts with how the older generations tried to take on Iserlohn Fortress. What we are told is that the prior attempts had basically been the equivalent of sending a lot of ships and hoping it works this time. Their strategy really isn’t a strategy it’s just sacrificing people. Which doesn’t inspire trust in the troops, it just makes them turn tail once they can. And that is exactly what happens once the flagship is destroyed.

Yang on the other hand inspires trust in the members of his fleet. They believe in him because a lot of them have seen what he is capable of first-hand. Legend of the Galactic Heroes tackles this topic of leadership and how important trust and strategy are. The Castrop rebellion being a prime example of this as no one trusts Maximilian and turn on him the instant their lives can be saved. It really just goes to show how much building trust and using your brain in battle matter.

Legend of the Galactic Heroes definitely seems to be pushing that actual strategy will win you more battles than you lose. Because every loss sustained by either side has been caused by just rushing in with a lot of ships and hoping you win. Then killing yourself if you lose. What the main characters seem to understand is to value their own life and not try to go out like a hero and instead try to survive as long as possible. Which at least to me sounds like a better plan.




I’m really glad none of the old people are commanding fleets because that’d be a lot of bad news:

Twitter: @TheHagita

Youtube: Hagita

Why We Need Custom Characters in eSports

Most eSports have you play as a set roster of characters, giving you an identity as the X player. You have your tag, but your specialty is playing X character/s. X character fits into a certain archetype of character like dps, grappler, jungler, support, etc. What I find competitive eSports is severely lacking in is individual freedom to customize. Yes you can customize skins and skills, but at the end of the day you are still playing a preset character. What I want is a competitive eSport that instead of focusing on set archetypes focuses on playstyle. What I mean by this that I want characters that are created and customized entirely by the player, everything from skills to design to weapon. A character that reflects the player.


What I like most about competitive eSports is the players and their personalities, the games themselves take a backseat to the players. I’m much more invested in a game when there are a lot of rivalries between players. But what playing a set roster of characters does is separates the player from the game. While it is still technically X player vs. Y player it feels like X character vs. Y character. My idea behind the character being entirely made by the player from the ground up is that it closes the distance between player and character. When the character is more representative of the player, it feels like we are watching a match between two people as opposed to two characters.

In reality, this being a possibility is rather slim as it would take a lot more production effort for events to make than just having to pick from the 20 or so characters in the game. But to me, I think closing that distance between player and character could create a game that rarely feels the same each match. Because if people build their characters from the ground up, they can match how they like to play and create a character and build that is truly their own.


In reality I just can’t find a character in any game that just clicks with me:

Twitter: @TheHagita

Youtube: Hagita

I Hate Pointless Beach Episodes

Beach episodes aka the fanservice episode most of the time. The bane of my anime viewing experience 90% of the time. Why do I have such a disdain for these episodes? Well because a lot of the time they waste my time with just fanservice and nothing else of substance. The characters go to the beach and do normal beach things. I’m sick of normal beach things, give me something interesting. Go to the beach and have an umbrella fight or something, don’t just ogle at all the swimsuits and play with water. If I want fanservice art of characters Twitter and Pixiv are right there and don’t ruin my experience of the anime itself. That beach episode could’ve been some interesting character development for a character, but instead there is an episode of stagnation.


However, the worst type of beach episode is one right after a big arc/episode. After a big arc that has lasting implications for the larger world, my assumption is that the next episode will be addressing those new changes. When it just cuts to a beach episode the entire tension and atmosphere of that arc are entirely undercut by the beach episode. It makes the big arc feel less important when everyone is just playing around at the beach right after. It’s like having a character die at the end of the episode then a happy jpop song sung by the voice actors starts playing. The emotion has to fade on it’s own, not be abruptly cut.

DarlifraXX 1

Now this isn’t to say all beach episodes are bad, pointless ones just make me quite frustrated. To use a positive example from this season, Darling in the FranXX has a beach episode which follows some of the same trappings of a beach episode but also adds to the narrative. We get world building when the group visits the abandoned town and we get a better understanding of how oblivious the group(aside from Hiro to an extent) is about the concept of love. There are tangible effects from this episode, Kokoro learns about having babies, we learn that society outside the plantations is destroyed, and that the group is painfully unaware of what intimacy is.

DarlifraXX 4

That’s a good beach episode because we got new information that has a lasting impact on the characters. There was still fanservice, but there was also developments in the narrative. All I really want out of a beach episode is for it to not undercut the prior tension and to give me new information that actually matters. Is that too much to ask for?



This post is basically just a subtweet of Anti-Magic 35th Test Platoon aka my least favorite anime ever:

Twitter: @TheHagita

Youtube: Hagita


Fire Emblem Characters I want in Fire Emblem Heroes

(I have only played Awakening, Fates, and Echoes, so all my characters will be from those. Give me more Echoes so I can play the older games.)

All these characters are good and none of them are ranked because I want all of them equally.



Silque(Fire Emblem Echoes/Gaiden): Silque was really fun to use in Echoes because I could summon dread fighters. If they could work that into her Heroes character that would be really cool and make her real fun to play with.

Kamui(Fire Emblem Echoes/Gaiden): I’m a sucker for his type of character and his design. I don’t know what could be his niche in Heroes, but as long as he is a good sword character I will be content with him.

Fernand(Fire Emblem Echoes/Gaiden): I found Fernand to be an interesting antagonist in Echoes and think he could make a really good Grand Hero Battle. Same with Kamui, I don’t know what his niche would be, but as long as he is different than the Camus and Clive type lance cavaliers I’ll be okay with him.

Libra(Fire Emblem Awakening): I like his design and I think a war cleric could be an interesting role that could use some more defining in Heroes aside from just straight healers or Ardent Sacrifice.

Say’ri(Fire Emblem Awakening): I found her character pretty interesting and I’m a sucker for dual sword type characters. But Say’ri strikes me as Hana but better in every way.

Shura(Fire Emblem Fates): I want more archers I actually like in Heroes and Shura is one of my favorite archers from the Fire Emblem games that I have played. He could just be a better version of Niles or have a special weapon to go along with him.

Orochi(Fire Emblem Fates): I have no idea why I love Orochi so much, but I do. If this were ranked she would be number one on it. My ideal hope is that she is a colorless dagger so I don’t have to deal with the weapon triangle and can make the most use out of her.

Keaton(Fire Emblem Fates): I want my wolf boy, that is all. I don’t know how animal classes would work in Heroes, I just want them in the game.

Dwyer(Fire Emblem Fates): A staple on my Fates playthroughs when I could get him, a healer who I used all the time and liked as a character. I could see him being a more offensive healer, but that may just be wishful thinking.

Sophie(Fire Emblem Fates): I always had fun using Sophie and I think she is one of the much better designed characters in Fates. I think she could be a banner unit or a Tempest Trial reward, either would be okay.


That’s really it for all I want based on the games I’ve played. I would like to play the other games in the series but emulators are something that is currently beyond my understanding, so I shall wait until hopefully they all get remade.


My Fire Emblem Heroes Friend Code is: 0473386554 (There should be a +10 Clair as the lead unit)


Twitter: @TheHagita

Youtube: Hagita


Shokugeki No Soma Works Better Binged

With the newest season of Shokugeki no Soma adapting arguably some of the worst parts of the series to date in my opinion. I realized what makes Shokugeki no Soma work better than being caught up to it. As of writing this I have been caught up to the Shokugeki no Soma manga for about 6 months. I think I caught up a few chapters before the final battle of the Central Arc started. And my biggest complaint with the manga is that the shokugeki’s themselves feel much more drawn out when read week to week. Each shokugeki takes multiple chapters to complete. Which make the shokugeki’s feel more like moment to moment experiences as opposed to a complete shokugeki.

But what the anime version has done thankfully is condensed all of the really bad parts of the Hokkaido Arc into one episode and just get them done as soon as possible. Since they are the worst part of the series for me because they are just bad. The whole set-up for the first two rounds just isn’t interesting and honestly feels like wasted time. I’d rather them just start off with the rebels battling the Elite Ten or at least against an opponent whose strategy is more interesting than not giving the rebels good ingredients. With the Elite Ten at least we as the readers know the match will have some amount of stakes as opposed to just being fodder to show the rebels actually learned something from Erina.

My main complaint with the Central Arc as a whole is that it feels too drawn out, it has some high points along the way, but any time Central themselves is involved the quality of the series drops by a significant degree. I’m absolutely loving Erina’s character development and the training arc, but the rest of the arc has just been uninteresting or too drawn out. It says something when even a shokugeki with Elite Ten just feels boring at this point.

I really hope Shokugeki no Soma learns from this arc and makes the next arc something really great. I believe it can do something great given the cards it has in its hands at the moment, but as with all things it’ll be about how they are used.


I don’t know how to cook very well so I don’t understand most of the food stuff they talk about in Shokugeki no Soma:

Twitter: @TheHagita

Youtube: Hagita